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Design Studio Vol. 2: Intelligent Control 2021: Disruptive Technologies: 2021

Author/EditorHyde, Rob (Author)
Filippidis, Filippos (Author)
Publisher: RIBA Publishing
ISBN: 9781859469705
Pub Date01/09/2021
BindingPaperback
Pages156
Dimensions (mm)250(h) * 210(w)
How should we train? What should we learn? What is our value? Disruptive technologies have increased speculation about what it means to be an architect. Innovations simultaneously offer great promise and potential risk to design practice.
£32.00
excluding shipping
Availability: 1290 In Stock
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How should we train? What should we learn? What is our value?



Disruptive technologies have increased speculation about what it means to be an architect. Innovations simultaneously offer great promise and potential risk to design practice.



This volume identifies the game-changing trends driven by technology, and the opportunities they provide for architecture, urbanism and design. It advocates for an approach of intelligent control that transforms practice with specialist knowledge of technological models and systems.



It features new developments in automation, generative design, augmented reality, videogame urbanism, artificial intelligence and robotics, as well as lived experiences within a continually shifting landscape.



Showcasing evolving research, it discusses the cultural, social, environmental and political implications of various technological trajectories. In doing so it speculates upon future urban, spatial, aesthetic and formal possibilities within architecture.



The future is already here. Now is the time to act.



Features: Austrian Institute of Technology AiT - City Intelligence Lab CiT, Bryden Wood, Mollie Claypool, Soomeen Hahm, Hawkins\Brown, LASSA Architects, The Living, Danil Nagy, Odico Construction Robotics, Stefana Parascho, Luke Caspar Pearson, SHoP Architects, Kostas Terzidis, Mette Ramsgaard Thomsen and Sandra Youkhana.

How should we train? What should we learn? What is our value?



Disruptive technologies have increased speculation about what it means to be an architect. Innovations simultaneously offer great promise and potential risk to design practice.



This volume identifies the game-changing trends driven by technology, and the opportunities they provide for architecture, urbanism and design. It advocates for an approach of intelligent control that transforms practice with specialist knowledge of technological models and systems.



It features new developments in automation, generative design, augmented reality, videogame urbanism, artificial intelligence and robotics, as well as lived experiences within a continually shifting landscape.



Showcasing evolving research, it discusses the cultural, social, environmental and political implications of various technological trajectories. In doing so it speculates upon future urban, spatial, aesthetic and formal possibilities within architecture.



The future is already here. Now is the time to act.



Features: Austrian Institute of Technology AiT - City Intelligence Lab CiT, Bryden Wood, Mollie Claypool, Soomeen Hahm, Hawkins\Brown, LASSA Architects, The Living, Danil Nagy, Odico Construction Robotics, Stefana Parascho, Luke Caspar Pearson, SHoP Architects, Kostas Terzidis, Mette Ramsgaard Thomsen and Sandra Youkhana.

Rob Hyde is an architect and academic at the Manchester School of Architecture, leading the Masters Professional Studies Unit. He co-founded the Complexity Planning & Urbanism (CPU) MArch Design Studio Atelier and co-founded/co-directs the associated CPU Research Lab. Professionally active locally, nationally and internationally, he is a member of the RIBA North West Practice and Education Committees. Filippos Filippidis is an architect and computational design specialist at Complexity Planning &Urbanism (CPU) research laboratory for Manchester School of Architecture. He has extensive experience working across all scales after working in practices such as ecologicStudio, Robofold, Acconci Studio, Foster + Partners Bryden Wood. He has also taught design studios and workshops at Brighton University and AA Visiting School Melbourne.

About the Editor's Acknowledgements Editor's Note Articles Complex Urban Futures: Design Science for Flux Territories by Ulysses Sengupta, Eric Cheung., Solon Solomou, Sigita Zigure, Mahmud Tantoush, May Bassanino, Rob Hyde, Manchester School of Architecture The Allegorithmic Utopia of Videogame Urbanism by Sandra Youkhana and Luke Caspar Pearson Evolving Design: From Computer Tools to Generative Design Partners by Danil Nagy Entering a Bio-Based Material Paradigm: Probing Advanced Computational Methods for a Shift in Material Thinking by Mette Ramsgaard Thomsen Home Position: Reflecting on Disciplines, Discontinuities and Design Spaces by Stefana Parascho Automation, Architecture and Labour by Mollie Claypool Augmenting Human Designers and Builders: Augmentation Discussed in Architectural Design Research by Soomeen Hahm Profiles An Intelligent Framework for Resilient Design (Infrared) by Austrian Institute of Technology AiT - City Intelligence Lab CiT Disrupting Design(ers) Through Automation by Bryden Wood Scaling Construction Robotics by Odico Construction Robotics Natural Intelligence: Designing with Living Materials by The Living Case Studies Research by Design: The Gantry by Hawkins\Brown Digital Constructivism: Democratising the Digital by Theo Sarantoglou Lalis, LASSA Architects Panels, Polygons and Pixels: How Data Informs Supertall Tower Design by SHoP Architects Final Word by Kostas Terzidis

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